Hard real-time systems are very predictable, but not sufficiently flexible to adapt to dynamic situations. They are built under pessimistic assumptions to cope with worst-case scenarios, so they often waste resources. Soft real-time systems are built to reduce resource consumption, tolerate overloads and adapt to system changes. They are also more suited to novel applications of real-time technology, such as multimedia systems, monitoring apparatuses, telecommunication networks, mobile robotics, virtual reality, and interactive computer games. This unique monograph provides concrete methods for building flexible, predictable soft real-time systems, in order to optimize resources and reduce costs. It is an invaluable reference for developers, as well as researchers and students in Computer Science.
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Hard real-time systems are very predictable, but not sufficiently flexible to adapt to dynamic situations. Soft real-time systems are built to reduce resource consumption, tolerate overloads and adapt to system changes.
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Overload Management.- Temporal Protection.- Multi-Thread Applications.- Synchronization Protocols for Hard and Soft Real-Time Systems.- Resource Reclaiming.- Quality of Service Management.- Feedback Scheduling.- Stochastic Scheduling.
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Hard real-time systems are very predictable, but not sufficiently flexible to adapt to dynamic situations. They are built under pessimistic assumptions to cope with worst-case scenarios, so they often waste resources. Soft real-time systems are built to reduce resource consumption, tolerate overloads and adapt to system changes. They are also more suited to novel applications of real-time technology, such as multimedia systems, monitoring apparatuses, telecommunication networks, mobile robotics, virtual reality, and interactive computer games. This unique monograph provides concrete methods for building flexible, predictable soft real-time systems, in order to optimize resources and reduce costs. It is an invaluable reference for developers, as well as researchers and students in Computer Science.
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The first book that explains how to build flexible, as well as predictable real-time systems, optimizing resources and reducing cost Provides concrete system-building methods for developers, as well as an overview of the field for academics
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Produktdetaljer
ISBN
9780387237015
Publisert
2005-05-06
Utgiver
Vendor
Springer-Verlag New York Inc.
Høyde
229 mm
Bredde
152 mm
Aldersnivå
Research, P, 06
Språk
Product language
Engelsk
Format
Product format
Innbundet