This book proposes novel methods for solving different types of non-cooperative games with interval/fuzzy/intuitionistic fuzzy payoffs. It starts by discussing several existing methods and shows that some mathematically incorrect assumptions have been considered in all these methods. It then proposes solutions to adapt those methods and validate the new proposed methods, such as Gaurika method Ambika-I-IV, Mehar method and others, by using them for solving existing numerical problems. The book offers a comprehensive guide on non-cooperative games with fuzzy payoffs to both students and researchers. It provides them with the all the necessary tools to understand the methods and the theory behind them.
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This book proposes novel methods for solving different types of non-cooperative games with interval/fuzzy/intuitionistic fuzzy payoffs. It then proposes solutions to adapt those methods and validate the new proposed methods, such as Gaurika method Ambika-I-IV, Mehar method and others, by using them for solving existing numerical problems.
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Matrix Games with Interval Payoffs.- Matrix Games with Fuzzy Payoffs.- Constrained Matrix Games with Fuzzy Payoffs.- Matrix Games with Intuitionistic Fuzzy Payoffs.- Bimatrix Games with Intuitionistic Fuzzy Payoffs.
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This book proposes novel methods for solving different types of non-cooperative games with interval/fuzzy/intuitionistic fuzzy payoffs. It starts by discussing several existing methods and shows that some mathematically incorrect assumptions have been considered in all these methods. It then proposes solutions to adapt those methods and validate the new proposed methods, such as Gaurika method Ambika-I-IV, Mehar method and others, by using them for solving existing numerical problems. The book offers a comprehensive guide on non-cooperative games with fuzzy payoffs to both students and researchers. It provides them with the all the necessary tools to understand the methods and the theory behind them.
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Introduces the fundamentals of non-cooperative games with fuzzy payoffs Describes novel methods to find the solution of real-life non-cooperative games Includes worked examples and solutions to problems
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Produktdetaljer
ISBN
9783030161613
Publisert
2019-04-18
Utgiver
Vendor
Springer Nature Switzerland AG
Høyde
235 mm
Bredde
155 mm
Aldersnivå
Research, P, 06
Språk
Product language
Engelsk
Format
Product format
Innbundet