NPR -- Groom serves up his story's twists and turns,
even the more predictable ones, with a light touch. Even as he questions the
nature of capital-R Reality, he manages to resist self-important dramatics. As a
result, while Amala's story isn't as profound as he might have hoped, it's
intricate and unpredictable enough to be consistently engaging. Of course, some
part of the credit goes to artists Eduardo Ferigato and Marcelo Costa.
Ferigato's designs for the characters and their worlds are vivid and capable. If
he's a bit inconsistent - particularly when it comes to drawing Rebecca - his
figures generally exude energy and spontaneity. Costa had a delightful job cut
out for him (who wouldn't want to color a succession of video game scenarios and
drug trips?) and he makes the most of it.<br />
Aided by the artists, Groom sustains a sense of
lightheartedness and a lack of pretension that excuse the familiarity of his
central concept. Amala may not be the first self-aware character to come along -
or the tenth, or the twentieth - but she's a likable addition to this quirky
subgenre. <i>Self/Made</i> makes questioning the nature of reality a fun way to
spend an afternoon.<br /><br /><br />

When chaos besieges the kingdom of Arcadia, warrior Amala Citlali uncovers a shocking truth- she's a non-player character in an advanced video game.

With her very existence at stake, Amala embarks on a journey across worlds- to escape her prison, find her creator, and demand answers to the fundamental questions of her existence.

In his debut editorial role, comics veteran Kyle Higgins guides this intimate story of self-discovery that takes readers to lands of high fantasy, futuristic science fiction... and beyond.

Collects SELF/MADE #1-6.
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Produktdetaljer

ISBN
9781534312272
Publisert
2019-07-23
Utgiver
Image Comics; Image Comics
Vekt
349 gr
Høyde
254 mm
Bredde
152 mm
Aldersnivå
G, 01
Språk
Product language
Engelsk
Format
Product format
Heftet
Antall sider
192

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