250 YEARS AGO, ASCALON BURNED ...Desperate to defend his land from advancing hordes of bestial charr, King Adelbern summoned the all-powerful Foefire to repel the invaders. But magic can be a double-edged sword - the Foefire burned both charr and human alike. While the charr corpses smoldered, the slain Ascalonians arose again, transformed by their king's rage into ghostly protectors and charged with guarding the realm...forever. The once mighty kingdom became a haunted shadow of its former glory. Centuries later, the descendants of Ascalon, exiled to the nation of Kryta, are besieged on all sides. To save humankind, Queen Jennah seeks to negotiate a treaty with the hated charr. But one obstacle remains. The charr legions won't sign the truce until their most prized possession, the Claw of the Khan-Ur, is returned from the ruins of fallen Ascalon. Now a mismatched band of adventurers, each plagued by ghosts of their own, sets forth into a haunted, war-torn land to retrieve the Claw. Without the artifact, there is no hope for peace between human and charr - but the undead king who rules Ascalon won't give it up easily, and not everyone wants peace!
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250 years ago, Ascalon burned. Centuries later, its exiled descendants are besieged on all sides. To save humankind, their queen seeks to negotiate a treaty with the enemy charr, but they won't concede until the Claw of the Khan-Ur is returned from Ascalon's ruins.
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Produktdetaljer

ISBN
9781783291885
Publisert
2014-05-30
Utgiver
Vendor
Titan Books Ltd
Vekt
260 gr
Høyde
174 mm
Bredde
108 mm
Aldersnivå
G, 01
Språk
Product language
Engelsk
Format
Product format
Heftet
Antall sider
320

Om bidragsyterne

Matt Forbeck is the author of 16 novels, including the award-nominated Guild Wars: Ghosts of Ascalon. Jeff Grubb is an author and game designer, best known for his work on games such as Guild Wars Nightfall.