Norms are prescribed conducts applied by the majority of people. Getting across cultures and centuries, norms evolved to rule all human relationships, from the most formal to the most intimate. Impinging on any sphere of life, from religious to political, norms affect social, moral, and even aesthetical behaviours. They are enforced through centralized sanctions or distributed control, and originate through deliberate acts of issuing or from spontaneous interaction in informal settings. Despite ubiquity and universality, norms are still awaiting for a general comprehensive theory, simultaneously doing justice to three intuitions: that, under variable contents, norms correspond to a common notion; that, once brought about, norms feedback on their producers, affecting their conducts; and finally that before and in order to drive the behaviours of individuals, norms must affect their beliefs and goals: people must detect and accept norms before converting them into observable behaviours. This volume presents an unprecedented attempt to account for all the three intuitions at once, providing a systematic view of norms. Based on a unitary and operational notion of norms, as behaviours spreading thanks to and to the extent that the corresponding prescriptions spread as well, a cognitive architecture, EMIL-A, which is the main output of a research project on norm emergence, is described. EMIL-A is a BDI-like platform for simulation, endowed with modules for detecting, reasoning and deciding upon norms. Next, the EMIL-A platform is applied to generate norms in different simulated scenarios (from a multi-setting world to a virtual Wikipedia), through a complex bidirectional dynamics, i.e., the bottom-up emergence of norms thanks to a gradual, top-down process, denoted as immergence. As simulations results show, norms emerge while immerging in agents' minds, thanks to their detecting, reasoning, and deciding whether to respect them or not.
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This volume presents an unprecedented attempt to illustrate via agent based simulation the emergence of norms meant as prescribed conducts applied by the majority. The simulated scenarios are populated with cognitive agents generating norms by detecting and deciding to respect them.
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Introduction ; 1.1 Why a new book on norms ; 1.2 Why a book on cognition ; 1.3 Our perspective and approach ; 1.4 Presentation of the volume and questions addressed ; 1.5 How to read the volume ; 1.6 Acknowledgements ; 1.7 References ; Loops in Social Dynamics ; Chapter 2 ; 2.1 Introduction ; 2.2 The Way Up: Emergence ; 2.3 The Way Back: Downward Causation ; 2.3.1 Simple loop ; 2.3.2 Complex loop (Incorporation) ; 2.3.2.1 Second Order Emergence ; 2.3.2.2 Immergence ; 2.4 Advantages of the Present Approach ; 2.5 Concluding Remarks ; 2.6 References ; Agent Based Social Simulation and its necessity for understanding socially embedded phenomena ; Chapter 3 ; 3.1 Cognitive Simulation Modelling ; 3.2 Agent Based Architectures and Frameworks ; 3.3 The Social Intelligence Hypothesis ; 3.4 Social Embeddedness ; 3.5 Micro-Macro Complexity ; 3.6 Types of Social Simulation ; 3.7 Linking Plausible Theory and Observed Evidence ; 3.8 Relevance vs. Generality in Simulation ; 3.9 Emergence and Immergence in Simulations ; 3.10 Conclusion ; References ; How are norms brought about? A state of the art ; Chapter 4 ; 4.1 Norms between conventions and legal norms ; 4.2 The game theoretical framework of simulating norms ; 4.3 The cognitive method of modelling norms ; 4.3.1 Analysis ; 4.4 Norms in current architectures ; 4.4.1 Normative modules ; 4.4.2 Norm conflicts ; 4.4.3 Concepts of norms ; 4.4.4 Drawbacks of cognitive architectures ; 4.5 Results and unresolved questions ; References ; 5.1 Introduction and motivation ; 5.2 Interaction structure and specialization ; 5.3 The structure: Local groups and a central market ; 5.4 Matching agents ; 5.5 Learning ; 5.7 The evolution of trust and division of labor - some first simulation studies ; References ; Norms' Dynamics as a Complex Loop ; Chapter 6 ; 6.1 Normative Prescriptions ; 6.2 The missing link in the formal treatment of obligations ; 6.3 The mental dynamics of norms ; 6.3.1 Norm recognition ; 6.3.2 Norm adoption ; 6.3.3 Norm compliance ; 6.4 Concluding Remarks ; References ; Hunting for norms in unpredictable societies ; Chapter 7 ; 7.1 Introduction ; 7.2 Related Work ; 7.3 The Norm Recognition Module ; 7.4 Norm Detectives Vs. Social Conformers ; 7.4.1 Results of comparison ; 7.5 Norm Detectives in a segregated world ; 7.5.1 Effects of segregation ; 7.6 Concluding remarks ; References ; The derivation of EMIL-S from EMIL-A: From cognitive architecture to software architecture ; Chapter 8 ; 8.1 General Requirements of a Multi-Agent Simulation System with Normative Agents ; 8.2 System Architecture ; 8.3 EMIL-S ; 8.4 Overview of the cognitive and normative architecture of EMIL-A ; 8.5 Correspondence between EMIL-S and EMIL-A ; 8.6 Differences between the cognitive and the implemented model ; 8.7 Additional assumptions about cognitive processes used in EMIL-S ; References ; Demonstrating the Theory: The case of Wikipedia ; Chapter 9 ; 9.1 Empirical background ; 9.2 The Case: Wikipedia ; 9.2.1 Social Self-Regulation in Wikipedia ; 9.2.2 Methodology ; 9.2.3 Results ; 9.2.4 Discussion, Conclusions and Ideas for Further Empirical Research ; 9.3 Designing the Wikipedia Simulation ; 9.4 Simulation runs and results ; 9.5 Conclusion: Comparison between the NetLogo prototype and the EMIL-S/Repast version ; References ; The Role of Norm Internalizers in Mixed Populations ; Chapter 10 ; 10.1 Introduction ; 10.2 Related Work ; 10.3 A multi-step and flexible model of norm internalization ; 10.4 Factors affecting internalization ; 10.5 Internalizer: the EMIL-I-A architecture ; 10.6 Simulating a social dilemma ; 10.6.1 Experimental Design ; 10.6.2 Experimental Results ; 10.7. Conclusions ; References ; Summary and Conclusions ; 11.1 Summary ; 11.2 Conclusions ; 11.2.1 What are norms ; 11.2.2 How norms emerge ; 10.2.3 How much mental complexity is needed ; 11.4 Balance and open questions ; 11.5 References
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Selling point: This book presents a new general theory of norms, applicable across domains and empirically tested. Selling point: The authors have devised a new set of conceptual, theoretical and computational instruments, exceeding the scope of the present theory, and extending to the study of fairly complex social systems. Selling point: The book introduces a new simulation platform, EMIL-S, where EMIL-As and/or EMIL-IAs generate new norms. Selling point: The book also presents new empirical findings about norm emergence testing the theory proposed.
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Rosaria Conte is Research Director at the Institute of Cognitive Sciences and Technologies CNR and Vice President of the Scientific Council of CNR. She is the head and founder of the LABSS, Laboratory on Agent Based Social Simulation. She has published more than 160 works and is recognized as an expert on dependence networks, reputation, and the dynamics of social norms. Giulia Andrighetto is researcher at the Institute of Cognitive Sciences and Technologies (ISTC-CNR) in Rome and at the European University Institute in Florence, Italy. Marco Campennì is postdoctoral researcher at Max Planck Institute for Evolutionary Anthropology in Leipzig, Germany.
Les mer
Selling point: This book presents a new general theory of norms, applicable across domains and empirically tested. Selling point: The authors have devised a new set of conceptual, theoretical and computational instruments, exceeding the scope of the present theory, and extending to the study of fairly complex social systems. Selling point: The book introduces a new simulation platform, EMIL-S, where EMIL-As and/or EMIL-IAs generate new norms. Selling point: The book also presents new empirical findings about norm emergence testing the theory proposed.
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Produktdetaljer

ISBN
9780199812677
Publisert
2013
Utgiver
Vendor
Oxford University Press Inc
Vekt
476 gr
Høyde
157 mm
Bredde
236 mm
Dybde
20 mm
Aldersnivå
P, 06
Språk
Product language
Engelsk
Format
Product format
Innbundet
Antall sider
208

Om bidragsyterne

Rosaria Conte is Director, LABSS (Laboratory of Agent Based Social Simulation) at the Institute of Cognitive Science and Technology of the National Research Council (NRC), Rome. Giulia Andrighetto is a researcher at the Institute of Cognitive Sciences and Technologies (ISTC-CNR) in Rome and at the European University Institute in Florence, Italy Marco Campennì is a postdoctoral researcher at Max Planck Institute for Evolutionary Anthropology in Leipzig, Germany