Since the 1960s, the rapid evolution of technology has created a new cultural geography—a virtual geography. The Difference Engine: Computing, Knowledge and the Transformation of Learning offers a conscious critique of this change and its effects on contemporary culture and education. This engaging text assumes that we are at a critical moment—one where we are moving from a modern into a post-modern culture— and examines the seven key components of this change: 1. Hypertext/Hypermedia 2. Augmented Intelligence 3. Networked Information and Communication Systems 4. Collective Intelligence 5. Hyperreality 6. the Panoptic Sort 7. Mobile computing. Deriving its name from Charles Babbage’s experimental calculating machine, also known as the first modern computer, The Difference Engine delineates these seven components, like those of the cogs and gears in Babbage’s engine. As the real power of the engine lies not in its parts, but in its combined reaction, Provenzo’s new book provides a unique perspective by assessing the result of this combination of technology, culture, and literacy.
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Preface Acknowledgments Chapter 1: Introduction Chapter 2: Reinventing the Text Chapter 3: The Dream of Encyclopedic Knowledge Chapter 4: The World Wide Web at a Hypermedia System Chapter 5: Cyberspace, Hyperreality, and the Culture of Simulation Chapter 6: Computing and the Panoptic Sort Chapter 7: Mobile Computing Chapter 8: The Reinvention of Text Chapter 9: Cyberscholarship and the Reinvention of the University Chapter 10: Ideal Speech and the Difference Engine Bibliography
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This book's premise is that advances in computer technology have brought about a second wave of social change that was first introduced at the dawn of the computing age in the 1960s. This thesis is heavily influenced by cited educational theorists, most notably C. A. Bowers, who believe that computing technologies are socially constructed phenomena, and not just computational tools. To advance his position, Provenzo (education, Univ. of Miami) reframes this argument by closely examining several aspects of information technology: "hypertext/hypermedia," "augmented intelligence," "networked information and communication systems," "collective intelligence," "hyperreality," "the panoptic sort," and "mobile computing." The author places each of these phenomena in historical context--sometimes going back hundreds of years--and conflates this history with discussions of future trends, offering the reader a deep, thoughtful narrative on the social and cultural implications of computing technology. Part educational and social theory and part history, this well-written work should be included in collections focusing on educational theory, computers in society, and information science. An extensive bibliography and useful index accompany the text. Summing Up: Recommended.
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Produktdetaljer

ISBN
9781442214354
Publisert
2011-12-30
Utgiver
Vendor
Rowman & Littlefield
Vekt
408 gr
Høyde
240 mm
Bredde
162 mm
Dybde
18 mm
Aldersnivå
P, 06
Språk
Product language
Engelsk
Format
Product format
Innbundet
Antall sider
192

Om bidragsyterne

Eugene F. Provenzo, Jr. is professor of education in the department of teaching and learning at University of Miami. In 2008, he was awarded the University of Miami’s Provost’s Award for Scholarly Activity.