“Ultimately, this book is most insightful for teachers, educators and researchers to reflect and realise the possible abuses of fossilised cooperative learning practices in our educational field and change them into more ‘peaceful’ and ‘humanist’ paradigms.”

Journal of Education for Teaching

Cooperative Games in Education is the first comprehensive guide to the world of cooperative play and games for pre-K–12 learning. It includes a thorough pedagogical rationale and guidelines for practice, a survey of related research and scholarship, engaging anecdotes, illustrations, historical background, and an array of sample games to try. In cooperative games, players win or lose together, sharing the experience of fun and challenge. No one can be eliminated in a cooperative game. What is eliminated is us-versus-them perception and zero-sum thinking. When students come to see each other as allies, rather than rivals, there are profound interpersonal effects that enhance community, inclusion, and a positive classroom climate where all can learn and thrive. This accessible, lively resource explains the value of cooperative games with guidance to help teachers use them for maximum social-emotional and academic benefit. Cooperative Games in Education will also interest the broader community of administrators, therapists, school psychologists, game designers, child-care providers, and others who care for children and need tools that foster healthy development, positive relationships, and joy. Book Features: Discussion of relevant research and theory.Best practices for choosing and facilitating cooperative games, including how to integrate them into any curriculum, guide post-game reflection, and convert traditional competitive games to cooperative ones. A full chapter of educational cooperative games correlated to their educational purpose.Discussion of some of the most salient applications of cooperative games, such as social-emotional learning, academic subject-area instruction, cooperative learning, trauma-sensitive practice, bullying prevention, early childhood education, and more.User-friendly features such as questions for reflection, end-of-chapter games, charming author-generated illustrations, and classroom vignettes. A synthesis of interdisciplinary scholarship that includes the work of Montessori, Piaget, Froebel, and Dewey, as well as perspectives from neuroscience and evolutionary biology. The fascinating history of cooperative games, from their origin as a tool for peace education to their current role as a pop-culture entertainment phenomenon.
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Offers the first comprehensive guide to the world of cooperative play and games for pre-K-12 learning. The book includes a thorough pedagogical rationale and guidelines for practice, a survey of related research and scholarship, engaging anecdotes, illustrations, historical background, and an array of sample games to try.
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Contents Foreword ix Acknowledgments xiii Introduction 1 About Playing Together 1 Why This Book? 3 Contents of This Book 5 PART I. FOUNDATIONS OF COOPERATIVE GAMES 1. What Are Cooperative Play and Games? 8 Understanding Play 8 Defining Cooperative Games 10 A Brief History of Cooperative Games 10 Theories of Learning and Play Supporting Cooperative Games 12 Playful Learning 16 Meeting Current Challenges in Play with Cooperative Games 17 Chapter Summary 21 Play to Learn—Try This! 22 2. Learning to Cooperate 24 Understanding Cooperation 25 Forms of Cooperation 26 What Cooperation Is Not 27 Roots of Cooperation 28 Social Interdependence Theory: Cooperation versus Competition 30 Learning Cooperation in School 32 Teaching Cooperation Through Play and Games 33 What Research Says About Teaching Cooperation Through Games 35 Chapter Summary 36 Play to Learn—Try This! 37 3. Rethinking Competition 39 Defining Terms 40 Documented Downsides of Competition 42 Handling Competition With Care in the Classroom 48 Chapter Summary 49 Play to Learn—Try This! 50 PART II. SOME COOPERATIVE GAMES AND GUIDELINES FOR PRACTICE 4. A Gallery of Cooperative Games 52 Cooperative Games for Welcoming and Inclusion 53 Cooperative Games for Trust-Building and Empathy 55 Cooperative Games for Community-Building 56 Cooperative Games to Prevent Bullying 57 Cooperative Games for Young Children 59 Cooperative Games for Older Children, Tweens, and Teens 61 Cooperative Games to Teach Language Arts 62 Cooperative Games to Teach Math 63 Cooperative Games to Teach Science 64 Classic Cooperative Play Activities 66 Chapter Summary 66 Play to Learn—Try This! 67 5. A Guide to Facilitating Cooperative Games 68 The Five Steps of Facilitating Games 69 Designing Cooperative Games 75 Converting Competitive Games to Cooperative Games 78 Chapter Summary 79 Play to Learn—Try This! 79 PART III. APPLICATIONS OF COOPERATIVE GAMES 6. Cooperative Games to Support Cooperative Learning 82 Background on Cooperative Learning 83 Using Cooperative Games to Support Cooperative Learning 85 A Cooperative Games Training Program for Cooperative Learning 86 Chapter Summary 91 Play to Learn—Try This! 91 7. Cooperative Games and the “Soft Skills” 93 Teaching the Whole Student 93 Pedagogy of Cooperative Games for Social and Emotional Learning 94 Cooperative Games and Classroom Climate 98 Cooperative Games for Moral Education 100 Chapter Summary 101 Play to Learn—Try This! 102 8. Cooperative Games to Prevent Aggression 103 The Aggressive Student 103 Group Aggression: Fighting Together 105 Treating Group Aggression 110 Cooperative Games to Reduce Group Aggression at School 112 Chapter Summary 116 Play to Learn—Try This! 117 9. Cooperative Games in Early Childhood Education 119 Young Children and Play 120 Cooperative Play—The Capstone of Early Childhood Social Development 122 How Cooperative Play Promotes Social Development 123 Two Definitions of Cooperative Play 125 Summary of Important Differences Between Competitive and Cooperative Play 126 How to Use Cooperative Games in the Early Childhood Classroom 128 Chapter Summary 133 Play to Learn—Try This! 134 Epilogue: Putting It All Together: A Pedagogy of Cooperative Games 136 Elements of the Pedagogical Framework 136 Conclusion 139 Appendix A. Answers to Questions for Reflection 141 Appendix B. Resources for Further Exploration 145 References 147 Index 154 About the Author 161
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“As Suzanne Lyons argues in the pages that follow, by setting up a scenario where everyone is rooting for everyone else, cooperative games teach children important lessons about the possibility, the practical benefits, and the deep satisfaction of doing things with, rather than against, other people.” —From the Foreword by Alfie Kohn
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Produktdetaljer

ISBN
9780807766668
Publisert
2022-02-14
Utgiver
Vendor
Teachers' College Press
Vekt
249 gr
Høyde
229 mm
Bredde
156 mm
Dybde
9 mm
Aldersnivå
P, 06
Språk
Product language
Engelsk
Format
Product format
Heftet
Antall sider
176

Forfatter
Foreword by

Om bidragsyterne

Suzanne Lyons is a former physics and general science teacher; co-author of Conceptual Integrated Science, a textbook program used internationally and now in its third edition; a teacher trainer; and an award-wining game designer. Suzanne provides workshops and conference presentations on cooperative games, and she continues to educate the public through her website CooperativeGames.com.