This book contains the papers of the 6th Computers and Games Conference (CG 2008)held in Beijing, China. The conference took place from September 29 th to October 1, 2008 in conjunction with the 13 International Computer Games th Championship and the 16 World Computer Chess Championship. The Computers and Games conference series is a major international forum for researchers and developers interested in all aspects of arti?cial intelligence and computer game playing. The Beijing conference was de?nitively charact- ized by fresh ideas for a large variety of games. Earlier conferences took place in Tsukuba, Japan (1998),Hamamatsu, Japan (2000), Edmonton, Canada, (2002), Ramat-Gan, Israel (2004), and Turin, Italy (2006). The Programme Committee (PC) received 40 submissions. Each paper was initiallysenttoatleasttworeferees.Ifcon?ictingviewsonapaperwerereported, itwassenttoanadditionalreferee.Outofthe40submissions,onewaswithdrawn before the ?nal decisions weremade. With the help of many referees (listed after the preface), the PC accepted 24 papers for presentation at the conference and publication in these proceedings. Theabove-mentionedsetof24paperscoversawiderangeofcomputergames. Twelve of the games are played in practice by human players, viz., Go, We- ern Chess, Chinese Chess (Xiangqi), Japanese Chess (Shogi), Amazons, Chinese Checkers, Hearts, Hex, Lines of Action, Othello, Siguo, and Spades. Moreover, there was onepuzzle, viz., SameGame, andtwo theoreticalgames,viz., Synch- nized Domineering and multi-player Can't Stop. Thepapersdealwithmanydi?erentresearchtopicsincludingcognition,c- binatorial game theory, search, knowledge representation, and optimization. We hope that the readerswill enjoy the researche?orts of the authors.Below we provide a brief outline of the 24 contributions, in the order in which they are printed in the book.
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Constitutes the proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship. This title includes the papers that cover various aspects of artificial intelligence in computer-game playing.
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Single-Player Monte-Carlo Tree Search.- Amazons Discover Monte-Carlo.- Monte-Carlo Tree Search Solver.- An Analysis of UCT in Multi-player Games.- Multi-player Go.- Parallel Monte-Carlo Tree Search.- A Parallel Monte-Carlo Tree Search Algorithm.- Using Artificial Boundaries in the Game of Go.- A Fast Indexing Method for Monte-Carlo Go.- An Improved Safety Solver in Go Using Partial Regions.- Whole-History Rating: A Bayesian Rating System for Players of Time-Varying Strength.- Frequency Distribution of Contextual Patterns in the Game of Go.- A New Proof-Number Calculation Technique for Proof-Number Search.- About the Completeness of Depth-First Proof-Number Search.- Weak Proof-Number Search.- Cognitive Modeling of Knowledge-Guided Information Acquisition in Games.- Knowledge Inferencing on Chinese Chess Endgames.- Learning Positional Features for Annotating Chess Games: A Case Study.- Extended Null-Move Reductions.- GTQ: A Language and Tool for Game-Tree Analysis.- Probing the 4-3-2 Edge Template in Hex.- The Game of Synchronized Domineering.- A Retrograde Approximation Algorithm for Multi-player Can’t Stop.- AWT: Aspiration with Timer Search Algorithm in Siguo.
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This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship. The 24 revised full papers presented were carefully reviewed and selected from 40 submissions. The papers cover all aspects of artificial intelligence in computer-game playing dealing with many different research topics, such as cognition, combinatorial game theory, search, knowledge representation, and optimization.
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Produktdetaljer

ISBN
9783540876076
Publisert
2008-09-12
Utgiver
Vendor
Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Høyde
235 mm
Bredde
155 mm
Aldersnivå
Research, P, 06
Språk
Product language
Engelsk
Format
Product format
Heftet