Action Analysis is one of the fundamental princples of animation that underpins all types of animation: 2d, 3d, computer animation, stop motion, etc. This is a fundamental skill that all animators need to create polished, believable animation. An example of Action Analysis would be Shrek's swagger in the film, Shrek. The animators clearly understood (through action analysis) the type of walk achieved by a large and heavy individual (the real) and then applied their observations to the animated character of an ogre (the fantastic). It is action analysis that enabled the animation team to visually translate a real life situation into an ogre's walk, achieving such fantastic results.Key animation skills are demonstrated with in-depth illustrations, photographs and live action footage filmed with high speed cameras. Detailed Case Studies and practical assignments ground action analysis methodology with real life examples. Action Analysis for Animators is a essential guide for students, amateurs and professionals.
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A guide to Action Analysis that demonstrates key animation skills with illustrations, photographs and live action footage filmed with high speed cameras. Suitable for students, amateurs and professionals, it helps them to apply the practices of action analysis to any animation process.
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Introduction Why analyse action? The value of action analysis to animators. Sports science, anatomical study. The Study of Motion Naturalistic action, abstract action, Pioneers of Motion Analysis - Muybridge, Marrey, Animation Based Analysis ? George Lutz, Fleisher Brothers, Disney Studios, Walt Stanchfield Dynamics and Laws of Motion Newtonian laws of motion, Laban system of movement. Animation Principles Webster's Four ?A's of Animation. Animation Timing, Overlapping Action, Follow Through, Drag, Balance and Weight, Arcs, Anticipation Figures in Motion Anatomy, Walks, Runs, Lifting, Carrying, Pushing, Throwing, Jumping, Character Interaction, Dance and choreography, Movement under Loads, Movement and the environment, Children in Motion, Adults in Motion, Movement in the Elderly, Assignments Animals in Motion Quadrupeds ? Cats, Dogs, Horses, Cows, Others Anatomy, Walk, Run, Trot, Canter, Gallop, Jumping, Hauling loads, Group Action Birds ? Song birds, Pigeon type birds, Swans, Waders, Hummingbirds, Raptors, Others Anatomy, Principles of flight, Types of Flight, Take Off, Landing, Hovering, Flocking. Fish ? Bony Fish, Rays, Eels, Others Anatomy, Modes of swimming, Types of Swimming, Shoaling Assignments None Organic Action Clothing and costumes, Water, Wind, Fire, Others Capturing Action Drawing from Life - Anatomy, Construction, Materials, Mark Making, Sketchbooks Photographing Action - Cameras, Exposure, Technical Issues Filming Action ? Cameras, Film speeds, Technical Issues, Creating movies Motion Capture ? Automated systems for the capture and analysis of movement. Methodologies for Analysis Staging actions, Analysis of Timing, Choreography, Analysis of Performance, Motion capture, Reading a sequence, Rotoscoping, Reference and Research Sources, Creating a Reference Library
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Produktdetaljer

ISBN
9781138403222
Publisert
2017-07-27
Utgiver
Taylor & Francis Ltd; Routledge
Vekt
940 gr
Høyde
246 mm
Bredde
189 mm
Aldersnivå
P, 06
Språk
Product language
Engelsk
Format
Product format
Innbundet
Antall sider
422

Forfatter

Om bidragsyterne

Chris Webster is an animator who has worked for twenty years in the industry and has extensive experience as an educator teaching across a broad range of levels from schools, higher education and professional training programmes and within the studio environment. He is currently Head of Animation at the Bristol School of Animation and the University of the West of England.